Citing games like Sekiro: Shadows Die Twice and Bloodborne, the game's new combat system focuses on fast reflexes and poking at the enemy's vulnerabilities to succeed in a duel. In the sequel, combat is now one of the core parts of the game, with players being able to strike, dodge, and use different shadow powers in engagements with foes. While this did limit your options when confronting your enemies, it ended up highlighting the solid stealth-action dynamic of manipulating your opponents and the environment to overcome the challenges. The original didn't feature combat in the traditional sense-when an enemy discovered you, one strike from their sword would kill the protagonist, sending you back to the previous checkpoint. While Aragami 2 still sticks close to its stealth-action roots, allowing you to stay in the shadows to teleport and conjure up shadow constructs, the sequel opens up to incorporate more of a focus on customization and combat. This sequel is much closer to the vision we had in mind for the original." With that said, we're still an indie studio, and we're building in the way that feels right for us and the Aragami IP. It's somewhat of a semi-open-world structure. The scope is especially larger, and it's very much a different kind of beast of a game. While it's the same world, and it's still a stealth game, so much has changed in the sense of how this character moves around the environment, the new combat mechanics, and the multiplayer. It was a bit crazy, but we had to make a new game from scratch. "After the game launched, we worked on the Nightfall DLC for the game, and we decided that we wanted to expand the universe and story of the game. "We really didn't want just to make the same game," said Leon. Following the strong response and success of the original game, the developers formulated their plans to make a sequel that not only stayed true to the stealth-action focus but also expanded upon the original in a meaningful way. In the days leading up to the reveal, GameSpot spoke with game director David Leon about the making of Aragami 2. Now Playing: Aragami 2 - Official Cinematic Gameplay Reveal Trailer
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Within a new player hub, you can craft and upgrade your skills, talk with NPC characters, and set out on missions solo or in groups of three with other assassins online.īy clicking 'enter', you agree to GameSpot's While the original game had a linear, narrative-based structure, the next game plans to feature open-ended levels that present you with more options in the rules of engagement. Set 100 years after the original game's ending, Aragami 2 focuses on a new assassin born from shadows, who, like their predecessor, can manipulate the darkness to strike at their foes.
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Coming to current-gen and PS5 and Xbox Series X in 2021, the next game aims to build upon the foundations of the original, bringing the stealth-action gameplay further into the realm of an open-ended action-RPG. A sequel, Aragami 2, has been revealed at Gamescom 2020. Playing as a resurrected warrior, Aragami focused on using the shadows-both figuratively and literally-to face off against a light-wielding army and seek vengeance against those that wronged you in your past life. Aragami was a solid tribute to the stealth-action genre, particularly influenced by games like Dishonored and Tenchu: Stealth Assassins.